![]() Quiz urges him to leave in the only available escape pod and the ship explodes. Phil solves the final three puzzles and notices a self destruct button. Before Quiz could return to space, however, Diz appears to destroy them. Using Diz, Quiz was able to conduct the experiment, but since Phil appeared, the data was never received properly.Īfter the ordeal, Quiz agrees to set Phil, his friends and the school free. After a quiz, Phil explains that Quiz secretly wanted Diz's throne as the leader, so he observed humans and extracted data from them through a machine (called Zone 5.1) in the facility. Using a machine to warp himself back to Earth, Phil solves various puzzles, helps out other characters and comes face to face with Quiz, the leader of the aliens, acting as the head master of his school. Still trapped in the strange facility within outer space, Phil Eggtree and his friends plot to escape back to Riddle School. It is the seventh and final installment of the Riddle School series. Just click the squares so they match the picture.Completed Riddle Transfer 2 is a puzzle and point-and-click flash game, developed and published by JonoChrome (the new alias for JonBro). Put the device in the slot that's shaped like it Go to the the Power Room in B1 and click the panel with the buttonģ6. Meet Phred and Smiley at B2 and go right and click the doorģ4. Return BACK to F1 and put insert the die in the missing slot in the keypadģ3. Return to B1 and give the hair spray to Yeddyģ1. Go to F1 and ask Smiley for the hair sprayģ0. Exit and enter the room to the left and use the device on the "Negotiable Snowman a.k.a Yeddy" and click the choice that says "It looks like you don't have a whole lot of hair" Click the choice that says " You got an ice place" Then look at his face!! LOLĢ9. The code is 51702 (The 1 and 7 make an N)Ģ8. Attach the keypad in the rectangular slotĢ7. Go to B1 and enter the room to the rightĢ6. Go to F1 and go to the left room and give the feathered hat to "Bigtoe"Ģ5. Go to the left room on F3 and free the flying pig with Zack's flameĢ4. Use the daisy you obtained and use it on ZackĢ1. Zack's code is 12345 the riddle isn't hard you knowĢ0. Return to F3 and go to the room to the rightġ9. Go to F2 and take the daisy near the ladderġ8. Now, take the elevator to F3 and enter the middle door and attach the hose to the Chloro-Fill Machine then the garbage can with the weird symbol on itġ7. Go back to Messie's Chamber and take his hatġ6. Put the Flush Handle in the hole and flush when the puzzle is finishedġ5. Click on the Pipeline Shifter and do the puzzleġ4. ![]() Go to B1 and then use the Power Room Card on the middle doorġ3. Click the choice that says "Where did you used to live before you were put here?"ġ2. ![]() Grab the hose and use the device on the "Mock Mess Monster"ġ1. Press B2 and go to the room to your leftġ0. Go to the elevator and put the key in the slotĩ. Go to the room beside that room and grab the device on the wallĨ. Click the papers from top layers to bottom layersħ. Go to the storage room (Door with the box)ĥ. Using the flush handle type in the code (78255)Ĥ. Click the TV at the top right of the room (That's the code!)ģ. Go to the toilet lid and take the flush handle thingyĢ.
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